User Experience (UX) Explained for Best Practice Website Creation
User Experience (UX) Explained for
Best Practice Website Creation
Elements
of User Experience
I watched a very informative YouTube video called The Elements of User Experience the creators name is “Mitchell Eva UX” and he is a lead UX and Digital Product designer. This video went through 5 layers in user experience that help one another when forming a product, the five layers are Strategy, Scope, Structure, Skeleton, and surface.
Strategy
Here you would define the reason for the product and who you are designing it for. You would ask yourself things like who are the users what their needs are and things of that nature and if it’s IFDS which stands for Innovative, Feasible, Desirable and Sustainable. Innovative meaning is it a new type of thing or a new way of doing the same thing, Feasible meaning do you have the time, money, and resources to even accomplish the goals required, Desirable meaning does it matter to user and will they want to use the end product and lastly sustainable meaning is this product something that will grow overtime.
Scope
This is where some designers tend to struggle at times and it’s where you plan things for the product and to keep things organised and realistic like the functional requirements, the type of content that will be included and also designated roles in the team explaining who will be assigned to what tasks.
Structure
This is where you create a structure for the product development asking yourself what the big clusters are and what form the informational architecture will take and how users will be expected to interact with the site and how the site will respond to that.
Skeleton
This is the stage where you determine the layout, order grouping and positioning of things and asking yourself things like how will we arrange things to make it easier for users to navigate through and find what they need, how do we expect users to go from page to page and how can information be presented so users will understand it.
Surface
This is all about what you see as a user like the logos, text, icons and illustration whether that’s functional or aesthetic the user will see it so you ask yourself things like is the text big enough are the animations clean and not sore to the eyes and do the colours match properly so you can see any text on top of colours and are things like buttons clickable and a good size.
Mitchell
then went on to discuss later penetration this is all about layers and are you
designer at the right layer and what you plan to do to achieve more layer
penetration by carrying out things like user testing or workshopping a new
solution. As a designer your number one priority should be to provide the best
experience for the user. It’s all about pushing seeping into the layers of user
experience through the project with your team and communicating throughout it
well carrying out all necessary steps. These layers don’t have to be completed
in order or one by one but can be worked on concurrently as well.
The
Relationship between CMS and UX
This is an article I read written by James Whitehead on The
Relationship of CMS and UX.
First the article went through what UX, and UI design is and what
their relationship to each-other is all about.
UX Design
User experience is more or less entirely based on the users
experience and how they interact with the interface and that a positive or
negative experience can greatly impact the image of the organisation brand like
for example if it doesn’t load properly or things take too long to load.
UI Design
User interface is more about the visual format the user interacts
with so things like the menu functionality, colours, font and illustration. The
UI designer must make the General functionality of the website a positive
experience for the user in terms of the layout and design made to it.
UX and UI relationship
These two go together well because one is all about how the user
will interact with the site and the other being all about how everything will
look and feel to the user so they both go hand in hand together to create the
final and most optimal end product for the user.
After this the article talked about Content management systems
improving UX and UI experience and how it does that.
Content management systems
Content management exists to help people organise, showcase, edit,
publish and mange content easily. CMS helps structure the UI and improve the
UX.
A good CMS will allow the organisation and to add content and
customise their website.
A strong CMS had a centralised dashboard and there you can access
customisation features and can clear SEO functionality which makes sure the website
utilises keywords capable of making pages in search engine rankings and to
drive traffic.
A content management system has to provide mobile responsiveness
features
as most people browse the internet with their phones and prefer
making purchases on a computer.
References
Elements of
User Experience
https://www.youtube.com/watch?v=K5jtbUwyvhM&ab_channel=MitchellEvaUX
The
Relationship between CMS and UX
https://weareuv.com/the-relationship-between-cms-ux/
Image 1
https://www.uxdesigninstitute.com/blog/5-elements-of-ux-design/
Image 2
https://www.malwarebytes.com/blog/news/2018/08/secure-content-management-system
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